We are pleased to announce that your entry, “The Vitkovice Area - Steel-company - 3D model”, to the inGenious school competition has been selected and you are officially part of the 20 European semi-finalists.
All 20 European semi - finalists are now invited to join the inGenious summer school, taking place to the 3rd inGenious summer school which will take place in Split, Croatia this summer (22 - 24 August 2014).
The inGenious project will book and pay for your flight to/from Split, 2 nights of hotel (22nd and 23rd of August) and all meals from dinner on Friday 22nd until lunch of Sunday 24th included.
We look forward to seeing you in Split.
Business Intelligence Manager - Science Projects Coordinator
are hardly working to present 3D model of the retired steel factory departments -
"The Lower Area Vítkovice" in Ostrava city. This former Steel factory was in the past a part of the Vitkovice steel. The object is part of the European Cultural Heritage.
The pupils of the Elementary School Dana & Emil Zátopek are modeling
the objects in Trimble SketchUp. We have a 15-member team in the age
range between 12 and 15 years led by IT teacher and by our graduates
(David Hotař and Ondřej Vaňka), who are involved in the project. During
first phase we had to gain knowledge of steel works department so the
students get point of view in construction details. SketchUp is good for
young pupils to create fast prototype of the model. During November
2013 we visited the Vitkovice area and took many photos and saw the real
model. After that we had to distibute work instruction and source files
among them. During Christmas we were modeling THE VITKOVICE AREA.
Now we are starting to model it in Cinema 4D so we will be able to create more professional animation and prepare models for Quine Engine in which we would like to create a realtime render of the scene. Together we are thinking how to publish our model in our sites (http://vitkovicearea.com/en - under construction). We subscribed our model to inGenious Competition and hope for success.
We will inform you. Please watch our progress :-)
David Hotař (graduent)
Ondřej Vaňka (graduent)
Monika Bilková (student)
Šárka Bilková (student)
Hana Bruková (student)
Adriana Oboňová (student)
Markéta Turoňová (student)
Martin Štěpánek (student)
Nick Huczala (student)
Jakub Steller (student)
Nico Macara (student)
Samuel Benčák (student)
Vojtěch Heczko (student)
Patrik Mucina (student)
František Krenželok (student)
Adam Heczko (student)
Markéta Turoňová (student)
Jiří Heczko (teacher)
Our main activities will be focused on programming Arduino and programming in Scratch.
For this project we are going to create an extra website where we will collect outputs from our activities.
During the project, was transferred more than 2000 objects. Together with our elementary school pupils, on the project participated students of VUT Brno (Brno University of Technology).
Our pupils and graduants processed more than 1000 models. The whole project was entrusted to our graduant David Hotař.
? Especially when we have tools, knowledge and enthusiasm to change it. Why should we persist in standard IT education? Why not to do something creative, well visible and useful? It’s exactly we found on Google Maps. Combination of Trimble SketchUp and maps offers an excellent start for 3D design.
It was a common day, when one of my pupil showed me an interesting program. In a few minutes I could see rough draft of the mobile phone. It caught my mind, and I was starting to think about it. My pupils started to model our school. Yes from current point of view it was something terrible. Their first attempt to place model on the map was unsuccessful. And I had to change.
During my vacation I have decided to create a model which would be enough attractive and must be authorized for showing on the map. The first choice fall to our hospital and churches. After a 50 hours of labor I had three model created in SketchUp and ready to place on the map. When they were approved by Google it was a like a feast. We realized that it is not impossible to achieve success. We called our project 3DTrinec. Since this day we have more than 300 objects and our project was able to gain certain publicity in regional and national press. And it was the best appreciation of our effort. To see our work in the press and that elementary school may sometime compete to professionals and universities give us some dose of self-confidence. Especially for my pupils it was something almost incredible.
Due to this success we have today a group of fast developing young designers who know that they can do interesting things.
Do not forget to watch our models on Google Maps and read articles about the project.
Mr. Josef Průša. Father of the Prusa Mendel Printer provided to us an amazing introduction to 3D printing. Mr. Prusa whose model of the printer is one of the most expanded over the world, show us what 3D printing is, how it works and how to prepare 3D model for 3D printing. Our pupils could see how to convert, correct and slice their own model for 3D printing. For us it’s another portion of our 3D portfolio. We are heavily impressed in 3D design and 3D print give us opportunity to materialize our art of modeling. The core of our 3D education is based on Trimble SketchUp and Maxon Cinema 4D.
Considering our activity in 3D area we can start to produce 3D models for everyday use or for fun. We really appreciate that Mr. Josef Prusa was willing to spend some time with us and show us how 3D print will change the world.
Our pupils were enthusiastic to see new modern technology in practice. The participant of the workshop will start to think in other dimension of 3D modeling. As they are keen to print everything, we will have to order a huge amount of source material for printing. So, be ready for stream of plastic's 3D things created by our young 3D designers.
Do you know the term "game engine“? Or, have you ever seen Unity 3D or Torque 3D. Those quite well known game development environments are coded by a teams of people. And the result are well seen. You meet those programs on different platforms and equipment (computers, tablets, mobiles, etc.).
But, would you believe that such environment can be coded by one man? Yes it’s possible and I would like to concentrate your focus to a starting project of our school’s graduants. Let me introduce Quine Engine ver. 4. The game engine developed by a young man who corrects my imagination of what is possible. I see a years of development and big effort to offer an interesting program for scene visualization in real-time. In these days the program is developed under the brand company name Developer-Point, which is emerging young company established by the author of the program: Mr. Ondřej Vaňka.
What is Quine Engine? Quine Engine is the multi-platform next generation Android, Apple, Mac OS, Windows, Linux, PlayStation 3 modern 3D game engine technology with powerful rendering visualization of virtual worlds, physical simulations and artificial intelligence.
It's really nice to see results of our work in IT sector, that we have talents who are able to create something interesting and who come back to our school and help us to arise our IT education. You know, our graduants come back and help us to arrange workshop in 3D design and 3D game development. As we are still collaborating with our graduants we have today a team of people who participate in our schooll education process of computer science and development, because we are building a team of young developers. [More in my others articles.]
So our pupils and other graduants are getting opportunity to participate on this project, according to their age.