Information technologies (EN)

Worskhops, 2nd half of 2019/2020

přidáno: 15. 2. 2020 12:09, autor: Jiří Heczko   [ aktualizováno 15. 2. 2020 12:50 ]

Even in the second half of the year 2019 we realized another technological and qualitative leap of information technologies we educate at school.

What we managed to do:

  1. During the summer holidays, we tested the GitLab and OpenShift platform for learning software programming and development, and at the same time experimentally launched ODOO - ERP so that our students could apprize the opensource variant of the enterprise system.

  2. In November we organized workshop with VŠB - TUO on how to use the Geogebra program in mathematics.

  3. In December, we introduced the range of IT education at school to the public in cooperation with Renderwaves. The program was accompanied by our students and graduates. Visitors could see a wide variety of technologies, such as: programming of Minecraft hack in Java, game engine programming (Unity, Quine), virtualized systems and Linux system administration, 3D printing, 3D modeling in SketchUp, Cinema 4D, Blender, Arduino controllers, asymmetric cryptography, L-system explanation and how to code in Python programming langugage, network architecture simulation, etc. We built a total of 19 stands, which were presented by 30 pupils. The event met with great acclaim.

  4. At the beginning of February we organized workshop with DevX for 30 pupils focusing on web technologies and template coding. This workshop was preceded by several months of preparation, especially in the lower grades, so that students could master at least the basics of website server and databases administration, HTML, CSS and scripting in PHP.

  5. How to arrange for movie production with Klara was interesting presentation about the world of film and advertising.

In the next six months our pupils can look forward to other interesting events we are preparing. ;-)

Complete information about our events you can be found: (in Czech langugage) (English summary)

Workshops, programming - 2019

přidáno: 3. 8. 2019 10:52, autor: Jiří Heczko   [ aktualizováno 15. 1. 2020 12:28 ]

We have finished another batch of all-day workshops for chidlren of ages between 11 and 15. This year it were mainly focused on programming. We repeated the L-system, which is an interesting example of the use of mathematics in practice. The older kids prepared for younger various workshops and demonstrations focused on the game development and 3D model creation.
This year we tried:
  • Lindermayer system in Python programming language, implementation of formal grammar,
  • programming a simple game in Python, (Adam, 9.A)
  • intreoduction to programming in Unity game engine, (Adam, 9.A)
  • Modification of Minecraft and MCP client in Java programming language, (Adam, 9.A)
  • development and creation of scene in our game engine Quine, (Ondřej, Renderwaves)
  • process of 3D model creation and printing on 3D printers, (Milan, 9.A)
  • basic modeling in Cinema 4D, (Milan, 9.A)
  • agile development techniques.

Older students could show what they already know and try to lead workshops. If you are not oriented in IT and want to get at least some idea what the students were doing, watch a quick quick video with examples of each topic.

The video contains an unsorted cut of the workshops for our students. We recorded mainly what happened on the computer screens. So you will see what the students actually did.

Renderwaves startup in Silicon Valley

přidáno: 9. 3. 2019 0:45, autor: Jiří Heczko   [ aktualizováno 1. 10. 2021 23:18 ]

Our graduates had oportunity to visit Silicon Valley for three months.

Our post on Facebook:

3D game programming in Quine Engine

přidáno: 10. 2. 2019 3:19, autor: Jiří Heczko   [ aktualizováno 10. 2. 2019 3:31 ]

D graphics, modeling, the making of games are somehow part of the teaching of computer science at our school. Over the past ten years when we have been doing this, the school has made tremendous progress. In this article, we only briefly mention the creation of a 3D models, which are not just a model, but additional interactivity is added to it through the Quine Engine program, which allows the object to be manipulated arbitrarily. QE offers the opportunity to control the entire scene and its objects using its scripting language. Sounds good, as we intend to teach our children to program 3D games and create virtual worlds on the QE platform.
The author of the program is our graduate Ondřej Vanka, who has been developing it for several years. Our other graduates are already involved in development too.
The current version of the program is already so advanced that we are going to enter the mobile devices market where a similar tool is missing.

In the past, you could see our demos at the Inventarena 2016 and 2018.


přidáno: 4. 7. 2014 4:58, autor: Jiří Heczko



We are pleased to announce that your entry, “The Vitkovice Area - Steel-company - 3D model”, to the inGenious school competition has been selected and you are officially part of the 20 European semi-finalists.


All 20 European semi - finalists are now invited to join the inGenious summer school, taking place to the 3rd inGenious summer school which will take place in Split, Croatia this summer (22 - 24 August 2014).


The inGenious project will book and pay for your flight to/from Split, 2 nights of hotel (22nd and 23rd of August) and all meals from dinner on Friday 22nd until lunch of Sunday 24th included.

We look forward to seeing you in Split.

Business Intelligence Manager - Science Projects Coordinator

3D Model - Steel Company - The Vitkovice Area

přidáno: 21. 1. 2014 10:06, autor: Jiří Heczko   [ aktualizováno 10. 2. 2019 2:51 ]

We are hardly working to present the 3D model of the retired steel factory departments - "The Lower Area Vítkovice" in Ostrava city. This former Steel factory was in the past a part of the Vitkovice steel. The object is part of the European Cultural Heritage. The pupils of the Elementary School Dana & Emil Zátopek are modeling the objects in Trimble SketchUp. We have a 15-member team in the age range between 12 and 15 years led by IT teacher and by our graduates (David Hotař and Ondřej Vaňka), who are involved in the project. During the first phase, we had to gain knowledge of steel works department so the students get point of view in construction details. SketchUp is good for young pupils to create the fast prototype of the model. During November 2013 we visited the Vitkovice area and took many photos and saw the real model. After that, we had to distribute work instruction and source files among them. During Christmas, we were modeling THE VITKOVICE AREA.

Now we are starting to model it in Cinema 4D so we will be able to create more professional animation and prepare models for Quine Engine in which we would like to create a realtime render of the scene. Together we are thinking how to publish our model in our sites ( - under construction). We subscribed our model to inGenious Competition and hope for success.

We will inform you. Please watch our progress :-)

Author of the model: Vojtěch Heczko

Render from Quine Engine.

Our team:
David Hotař (graduent)
Ondřej Vaňka  (graduent)
Monika Bilková (student)
Šárka Bilková (student)
Hana Bruková (student)
Adriana Oboňová (student)
Markéta Turoňová (student)
Martin Štěpánek (student)
Nick Huczala (student)
Jakub Steller (student)
Nico Macara (student)
Samuel Benčák (student)
Vojtěch Heczko (student)
Patrik Mucina (student)
František Krenželok (student)
Adam Heczko (student)
Markéta Turoňová (student)
Jiří Heczko (teacher)


přidáno: 22. 10. 2013 14:01, autor: Jiří Heczko

Great news! Our school was selected to participate in "inGenious" project. We are happy, we can participate in activities that should attract our students to the science, technologies, engineering and math.

Our main activities will be focused on programming Arduino and programming in Scratch.

For this project we are going to create an extra website where we will collect outputs from our activities.

Industrial design

přidáno: 29. 9. 2013 8:46, autor: Jiří Heczko   [ aktualizováno 22. 10. 2013 14:09 ]

Last year we were addressed to participate on a commercial project in collaboration with 3E Praha Engineering. Our graduants and current pupils got opportunity to taste what it means to work on company project. The goal of the project was to convert models created in CAD to SketchUp. In this six month lasting project our pupils had to perform a thorough inspection of the assigned models, check design structure, and adjust levels and textures in SketchUp, as it was agreed in the instructional documents. Thanks to project we discovered many new functions in SketchUp. But it was not the only one acquisition. The pupils revealed what it means to work on professional project. Other bonus was that they could earn some money. And it counts too.

During the project, was transferred more than 2000 objects. Together with our elementary school pupils, on the project participated students of VUT Brno (Brno University of Technology).

Our pupils and graduants processed more than 1000 models. The whole project was entrusted to our graduant David Hotař.

Samples from the project can be seen in our school photo gallery.


přidáno: 29. 9. 2013 8:16, autor: Jiří Heczko   [ aktualizováno 7. 12. 2013 16:04 ]

Why the maps should be flat only? Especially when we have tools, knowledge and enthusiasm to change it. Why should we persist in standard IT education? Why not to do something creative, well visible and useful? It’s exactly we found on Google Maps. Combination of Trimble SketchUp and maps offers an excellent start for 3D design.

It was a common day, when one of my pupil showed me an interesting program. In a few minutes I could see rough draft of the mobile phone. It caught my mind, and I was starting to think about it. My pupils started to model our school. Yes from current point of view it was something terrible. Their first attempt to place model on the map was unsuccessful. And I had to change.

During my vacation I have decided to create a model which would be enough attractive and must be authorized for showing on the map. The first choice fall to our hospital and churches. After a 50 hours of labor I had three model created in SketchUp and ready to place on the map. When they were approved by Google it was a like a feast. We realized that it is not impossible to achieve success. We called our project 3DTrinec. Since this day we have more than 300 objects and our project was able to gain certain publicity in regional and national press. And it was the best appreciation of our effort. To see our work in the press and that elementary school may sometime compete to professionals and universities give us some dose of self-confidence. Especially for my pupils it was something almost incredible.

Due to this success we have today a group of fast developing young designers who know that they can do interesting things.

Do not forget to watch our models on Google Maps and read articles about the project.


3D Warehouse

Google Earth Blog - More students using SketchUp to model their home town

Other awards project 3D Trinec

Article about our project on Chinese web -

IT Magazine

3D Printer Workshop

přidáno: 29. 9. 2013 5:26, autor: Jiří Heczko   [ aktualizováno 29. 9. 2013 6:01 ]

Really nice to announce that we held an interesting workshop about 3D printing under the professional leading of Mr. Josef Průša. Father of the Prusa Mendel Printer provided to us an amazing introduction to 3D printing. Mr. Prusa whose model of the printer is one of the most expanded over the world, show us what 3D printing is, how it works and how to prepare 3D model for 3D printing. Our pupils could see how to convert, correct and slice their own model for 3D printing. 
For us it’s another portion of our 3D portfolio. We are heavily impressed in 3D design and 3D print give us opportunity to materialize our art of modeling. The core of our 3D education is based on Trimble SketchUp and Maxon Cinema 4D
Considering our activity in 3D area we can start to produce 3D models for everyday use or for fun. We really appreciate that Mr. Josef Prusa was willing to spend some time with us and show us how 3D print will change the world. 
Our pupils were enthusiastic to see new modern technology in practice. The participant of the workshop will start to think in other dimension of 3D modeling. As they are keen to print everything, we will have to order a huge amount of source material for printing. So, be ready for stream of plastic's 3D things created by our young 3D designers.

Source: JH

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